Various default application behaviors can be set using the Application Settings window. Select from the application tool bar or from the Settings – Set Application Options menu
Application Settings Window
For compressed images this option selects how images are compressed either with CPU, HPC or with GPU using shaders for OpenCL (OCL) or DirectX Compute (DXC), this option can be selected from the GUI using “Encode With” HPC runs codecs optimized for vector extensions and SPMD processing on CPU.
Note Only BC1 to BC7 format are supported with HPC Compress, if you choose other format under HPC Compress, they will be compressed with generalized CPU instructions See latest release notes for details on what GPU codecs are available for encoding with.
This option is a drop-down combo list where users can choose to decode the image with CPU, GPU_OpenGL, GPU_DirectX or GPU_Vulkan. It is used when users click to view image on the Image View window.
Reload Image Views on Selection¶
This option when set will always close the current image view and open a new image view. This is useful when an image has been processed to say a new compression format and changed visually from when it was last viewed. By default, this is turned on (check marked). If you turn this option off then the view will not be refreshed every time you click on viewing an image from the Project Explorer. Advantage of switching this mode, is that for large compressed images the image view takes considerable time to decompress and not necessary if the compressed file content has not changed.
Close all Image Views Prior to Process¶
This option when set will close all Image Views in the application, prior to processing selected image destination settings in the Project Explorer. This will free up system memory, to avoid out of memory issues when processing large files.
Mouse click on icon to view image¶
This option is checked by default. When checked, the application will load the image/model onto Image View window when user click on the icon next to the image file node in the Project Explorer. When it is unchecked (off), the application will load the image/model onto the Image View window when user click on the image filename or icon.
Load Recent Project on Startup¶
This option off by default, will load the last project you worked on. This saves you time selecting it from the welcome page or the recent files list from the file menu.
Set Image Diff Contrast¶
Sets the contrast of pixels for image view diff, using 1.0 returns pixels to original diff contrast, min is 1 max is 200
Set Number of Threads¶
Sets the number of threads to use for texture compression, max is 128 threads distributed over multiple cores Default 0 sets auto detection, where the total threads = number of processor cores, if auto detection fails default = 8
When selecting this option users can also view what the host processor has available and is shown in square brackets as illustrated below:
Max number of processors 
The GUI application must be restarted in order for the new settings to take effect
Render Models with¶
Selects how to render 3D Model files using OpenGL for Obj and DirectX or Vulkan for GLTF files.
Show MSE PSNR SSIM Results¶
The output windows will display these values after processing a image, when all processing is done an average summary of all of the results will be displayed.
Show Analysis Results Table¶
Shows all Process Times, PSNR and SSIM results for compressed images in a table view.