3D Model Compression¶

  • glTF Viewer and asset compression
  • Vulkan® Viewer [ Alpha Code ] (Windows OS Only)
  • glTF 3D Model Diff
  • DirectX® 3D Model Diff View Modes
  • 3D Mesh Optimization and/or Mesh Compression
    • Mesh Optimizer Settings for “UserOpt” selection
      • Optimize Vertex Cache
      • Cache Size
      • Optimize Vertex FIFO
      • FIFO Cache Size
      • Optimize Overdraw
      • ACMR Threshold
      • Optimize Vertex Fetch
      • Simplify Mesh
      • Level of Detail
    • Mesh Compression Settings selection
  • Analyzing Mesh
    • Analysis Vertex Cache
      • Vertex Cache Size
      • Warp Size (# of threads)
      • Primitive Buffer Size
    • Analysis Vertex Fetch
      • Cache Line Buffer Size(bytes)
      • Total Cache Buffer Size(bytes)
    • Analysis Overdraw
      • Orthographic X and Y View Max Value
    • Mesh Statistic
      • ACMR (Average Cache Miss Ratio)
      • ATVR (Average Transform Vertices Ratio)
      • Overdraw
      • Overfetch

Logo

Compressonator

Navigation

Content

  • Developer SDK
  • Command Line Tool
  • GUI Tool
  • Build from GitHub Sources
  • Analysis
  • Revision History
  • Contact and Support
  • License
  • Bibliography

Related Topics

  • Documentation overview
    • GUI Tool
      • GUI User Guide
        • Previous: Texture Compression
        • Next: glTF Viewer and asset compression

Quick search

©2017 to 2023, AMD Developer Tools. | Powered by Sphinx 1.8.6 & Alabaster 0.7.12